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Sunzi · Complete work

Chapter 11 — Nine Grounds

Chapter 11 — Nine Grounds of 13. Read it here for reference, or continue through the entire work without leaving the reader.

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Original Classical Chinese

孫子曰:凡用兵之法,有散地,有輕地,有爭地,有交地,有衢地,有重地,有圮地,有圍地,有死地。諸侯自戰其地者,為散地;入人之地而不深者,為輕地;我得則利,彼得亦利者,為爭地;我可以往,彼可以來者,為交地;諸侯之地三屬,先至而得天下之衆者,為衢地;入人之地深,背城邑多者,為重地;山林、險阻、沮澤,凡難行之道者,為圮地;所由入者隘,所從歸者迂,彼寡可以擊吾之衆者,為圍地;疾戰則存,不疾戰則亡者,為死地。是故散地則無戰,輕地則無止,爭地則無攻,交地則無絕,衢地則合交,重地則掠,圮地則行,圍地則謀,死地則戰。

所謂古之善用兵者,能使敵人前後不相及,衆寡不相恃,貴賤不相救,上下不相收,卒離而不集,兵合而不齊。合於利而動,不合於利而止。敢問︰「敵衆整而將來,待之若何?」曰:「先奪其所愛,則聽矣。」故兵之情主速,乘人之不及,由不虞之道,攻其所不戒也。

凡為客之道,深入則專,主人不克。掠于饒野,三軍足食。謹養而勿勞,併氣積力,運兵計謀,為不可測。投之無所往,死且不北。死焉不得,士人盡力。兵士甚陷則不懼,無所往則固,深入則拘,不得已則鬥。是故其兵不修而戒,不求而得,不約而親,不令而信。禁祥去疑,至死無所之。吾士無餘財,非惡貨也;無餘命,非惡壽也。令發之日,士卒坐者涕沾襟,偃臥者淚交頤。投之無所往者,則諸、劌之勇也。

故善用兵者,譬如率然。率然者,常山之蛇也。擊其首則尾至,擊其尾則首至,擊其中則首尾俱至。敢問︰「兵可使如率然乎?」曰︰「可。夫吳人與越人相惡也,當其同舟而濟。遇風,其相救也,如左右手。」是故方馬埋輪,未足恃也;齊勇如一,政之道也;剛柔皆得,地之理也。故善用兵者,攜手若使一人,不得已也。

將軍之事,靜以幽,正以治。能愚士卒之耳目,使之無知;易其事,革其謀,使人無識;易其居,迂其途,使人不得慮。帥與之期,如登高而去其梯;帥與之深入諸侯之地,而發其機,焚舟破釜,若驅群羊。驅而往,驅而來,莫知所之。聚三軍之衆,投之於險,此謂將軍之事也。九地之變,屈伸之利,人情之理,不可不察也。

凡為客之道,深則專,淺則散。去國越境而師者,絕地也;四達者,衢地也;入深者,重地也;入淺者,輕地也;背固前隘者,圍地也;無所往者,死地也。是故散地,吾將一其志;輕地,吾將使之屬;爭地,吾將趨其後;交地,吾將謹其守;衢地,吾將固其結;重地,吾將繼其食;圮地,吾將進其途;圍地,吾將塞其闕;死地,吾將示之以不活。故兵之情:圍則禦,不得已則鬥,過則從。

是故不知諸侯之謀者,不能豫交;不知山林、險阻、沮澤之形者,不能行軍;不用鄉導者,不能得地利。四五者,不知一,非霸王之兵也。夫霸王之兵,伐大國,則其衆不得聚;威加於敵,則其交不得合。是故不爭天下之交,不養天下之權,信己之私,威加於敵,則其城可拔,其國可隳。施無法之賞,懸無政之令。犯三軍之衆,若使一人。犯之以事,勿告以言;犯之以利,勿告以害。投之亡地然後存,陷之死地然後生。夫衆陷於害,然後能為勝敗。故為兵之事,在於佯順敵之意,併敵一向,千里殺將,是謂巧能成事者也。

是故政舉之日,夷關折符,無通其使;厲於廊廟之上,以誅其事。敵人開闔,必亟入之,先其所愛,微與之期,踐墨隨敵,以決戰事。是故始如處女,敵人開戶;後如脫兔,敵不及拒。

Mouseia

Mouseia’s complete machine-assisted Musean translation, made directly from the standard 13-chapter Classical Chinese source for fidelity, strategic precision, clarity, structure, and cadence.

Sunzi said: In general, the method of employing troops recognizes dispersive ground, light ground, contested ground, intersecting ground, focal ground, heavy ground, broken ground, encircled ground, and death ground. When feudal lords fight within their own territory, it is dispersive ground. When one enters another’s territory but not deeply, it is light ground. Ground whose possession benefits us and also benefits the enemy is contested ground. Ground across which we can go and the enemy can come is intersecting ground. Territory bordered by three feudal domains, where he who arrives first can gain the support of the multitude under Heaven, is focal ground. When one penetrates deeply into another’s territory and leaves many fortified cities and towns behind, it is heavy ground. Mountain forests, dangerous defiles and obstacles, marshes and swamps, and all roads difficult to traverse constitute broken ground. Ground whose entrance is constricted, whose route of return is circuitous, and where a small enemy force can strike our multitude is encircled ground. Ground on which swift battle means survival and failure to fight swiftly means destruction is death ground. Therefore, do not fight on dispersive ground; do not halt on light ground; do not attack on contested ground; do not let your formations be cut off on intersecting ground; join alliances on focal ground; plunder on heavy ground; keep moving on broken ground; make plans on encircled ground; fight on death ground.

Those of old who were said to be skilled in employing troops could prevent the enemy’s front and rear from reaching each other, his many and few from relying on each other, his noble and lowly from rescuing each other, and his superiors and inferiors from supporting each other. They could make his soldiers separate and unable to gather, and make his troops assemble without being in order. They moved when it accorded with advantage and stopped when it did not. Someone dares ask: “If the enemy is numerous, orderly, and about to advance, how should we meet him?” I reply: “Seize first what he loves, and he will heed you.” Thus, the essential nature of war is speed: take advantage of the enemy’s failure to reach a point in time, proceed by routes he has not considered, and attack where he is not on guard.

In general, the Way of an invading army is this: when it penetrates deeply, its men become united, and the defender cannot overcome them. Plunder fertile country so that the three armies have food enough. Carefully nourish the men and do not weary them; unite their spirit and accumulate their strength. Maneuver the army and devise plans so that you are unfathomable. Cast the troops where they have nowhere to go, and they will die rather than flee. If they are ready to die, how can officers and men fail to exert their utmost strength? When soldiers are deeply trapped, they feel no fear; when they have nowhere to go, they stand firm; when they penetrate deeply, they cling together; when there is no alternative, they fight. Therefore, such troops remain vigilant without being drilled, do what is required without being asked, are close-knit without sworn covenants, and can be trusted without commands. Prohibit omens and banish doubts, and they will go nowhere else until death. If our officers possess no surplus wealth, it is not because they despise material goods; if they possess no surplus life, it is not because they despise longevity. On the day the order to advance is issued, seated officers and soldiers wet their lapels with tears, while those lying down let tears run across their cheeks. Cast them where they have nowhere to go, and they will show the courage of Zhuan Zhu and Cao Gui.

Thus, one skilled in employing troops may be compared to the Swift Snake. The Swift Snake is the serpent of Mount Chang. Strike its head, and its tail arrives; strike its tail, and its head arrives; strike its middle, and both head and tail arrive. Someone dares ask: “Can an army be made like the Swift Snake?” I reply: “It can. The men of Wu and the men of Yue hate one another, yet when they cross a river in the same boat and encounter a storm, they rescue one another like the left hand and the right.” Therefore, hobbling horses and burying chariot wheels are not enough to rely upon. Making courage uniform throughout the army is the Way of government; making both strong and weak serve their purpose is the principle of ground. Thus, one skilled in employing troops leads them by the hand as though directing a single man, because they have no alternative.

The business of a general is to be tranquil and inscrutable, upright and orderly. He must be able to make his officers and soldiers ignorant in ear and eye, keeping them from knowledge. He changes his affairs and alters his plans, keeping others from recognizing them; he shifts his encampments and takes circuitous routes, keeping others from anticipating him. When the commander appoints a task for his men, it is as though he leads them up a height and removes the ladder. When the commander leads them deep into the territory of the feudal lords and releases the trigger, he burns the boats and smashes the cooking pots, driving them like a flock of sheep. They are driven this way and that, and none knows where they are going. To gather the multitude of the three armies and cast them into danger—this is the business of a general. The transformations of the nine kinds of ground, the advantages of contraction and extension, and the principles of human nature must be examined.

In general, the Way of an invading army is this: deep penetration brings unity; shallow penetration brings dispersion. When one leaves one’s own state, crosses the border, and leads an army abroad, that is isolated ground. Ground open in four directions is focal ground. Deep penetration is heavy ground. Shallow penetration is light ground. Ground with strongholds behind and constrictions ahead is encircled ground. Ground with nowhere to go is death ground. Therefore, on dispersive ground I would unify the men’s wills; on light ground I would keep them connected; on contested ground I would hasten up the rear; on intersecting ground I would carefully guard the defenses; on focal ground I would strengthen alliances; on heavy ground I would maintain a continuous flow of provisions; on broken ground I would press forward along the roads; on encircled ground I would block the openings; on death ground I would show them that there is no chance of survival. Thus, the nature of soldiers is to resist when surrounded, to fight when there is no alternative, and to obey when deeply imperiled.

Therefore, one who does not know the plans of the feudal lords cannot enter alliances beforehand. One who does not know the configuration of mountains and forests, dangerous defiles and obstacles, marshes and swamps, cannot move an army. One who does not employ local guides cannot gain the advantages of the ground. He who is ignorant of even one among these several matters does not command the army of a hegemon or true king. When the army of a hegemon or true king attacks a great state, that state’s multitudes cannot assemble; when his might bears down upon the enemy, the enemy’s allies cannot unite. Therefore, he does not contend for alliances under Heaven, nor does he foster the authority of others under Heaven. He trusts his own private designs and brings his might to bear upon the enemy; thus he can take the enemy’s cities and overthrow the enemy’s state. Bestow rewards that transcend established law and issue commands beyond ordinary government. Direct the multitude of the three armies as though employing a single man. Set them tasks, but do not explain them in words; show them the advantage, but do not tell them the harm. Cast them upon ground of destruction, and only then will they survive; sink them into death ground, and only then will they live. Only after the multitude has been plunged into danger can it determine victory or defeat. Thus, the business of warfare lies in feigning compliance with the enemy’s intentions, concentrating against him in a single direction, and marching a thousand miles to kill his commander. This is called accomplishing affairs through skill and ability.

Therefore, on the day the government resolves to mobilize, close the passes and break the tallies, permitting no enemy envoy to pass. Deliberate sternly in the ancestral temple in order to execute the plans. When the enemy opens a door, you must rush through it. Seize first what he loves, and subtly adjust your timing to his. Follow the marked line in accordance with the enemy in order to decide the business of battle. Thus, at first be like a maiden, and the enemy will open his door; afterward be like a hare loosed from the snare, and the enemy will be unable to resist.

Mouseia

Mouseia’s complete Plain English edition, made independently and directly from all 13 chapters and 74 source paragraphs.

Sunzi said: As a general rule for employing an army, there is dispersive ground, light ground, contested ground, intersecting ground, crossroads ground, heavy ground, difficult ground, encircled ground, and death ground. When the other lords fight within their own territory, it is dispersive ground. When one enters another’s territory but not deeply, it is light ground. Ground advantageous to us if we gain it and advantageous to the enemy if he gains it is contested ground. Ground over which we can go and the enemy can come is intersecting ground. Territory adjoining three other states, where the first to arrive can gain the support of the multitudes under Heaven, is crossroads ground. When one has penetrated deeply into another’s territory and has passed many walled cities and towns, it is heavy ground. Mountains, forests, dangerous defiles, obstacles, marshes, and every route that is difficult to travel are difficult ground. Ground whose entrance is narrow, whose route of return is circuitous, and where a small enemy force can strike our large force is encircled ground. Ground where fighting quickly brings survival and failure to fight quickly brings destruction is death ground. Therefore, do not fight on dispersive ground; do not stop on light ground; do not attack on contested ground; do not let your forces become cut off on intersecting ground; join alliances on crossroads ground; plunder supplies on heavy ground; keep moving on difficult ground; make plans on encircled ground; and fight on death ground.

Those who in ancient times were said to be skilled in employing an army could keep the enemy’s front and rear from reaching each other, his large and small forces from relying on each other, his high-ranking and low-ranking men from rescuing each other, and his superiors and subordinates from supporting each other. They could keep separated soldiers from assembling and assembled troops from becoming orderly. They moved when it accorded with advantage and stopped when it did not accord with advantage. Someone may dare to ask: “If the enemy is numerous, orderly, and about to advance, how should we meet him?” I reply: “First seize something he cherishes, and he will obey you.” The essential nature of warfare is speed: exploit the enemy’s failure to reach a position, travel by routes he does not anticipate, and attack where he is not on guard.

In general, the way of an invading army is that when it penetrates deeply, its troops become united and the defenders cannot overcome it. Plunder fertile country so that the entire army has sufficient food. Carefully nurture the troops and do not weary them. Unite their spirit and accumulate their strength. Maneuver the army and devise plans so that your intentions cannot be fathomed. Throw the troops into a place from which there is nowhere to go, and they will die rather than flee. If they are ready to die, how can officers and soldiers fail to exert their full strength? When soldiers are in extreme danger, they do not fear. When there is nowhere to go, they stand firm. When they penetrate deeply, they hold together. When they have no alternative, they fight. Therefore, such troops stay alert without being drilled, do what is wanted without being asked, are close-knit without agreements, and can be trusted without commands. Prohibit omens and eliminate doubts, and they will go nowhere else even until death. If my officers have no surplus wealth, it is not because they despise material goods. If they have no expectation of surviving, it is not because they dislike long life. On the day the order to advance is issued, seated officers and soldiers wet their lapels with tears, while those lying down let tears run across their cheeks. But throw them into a place from which there is nowhere to go, and they will show the courage of Zhuan Zhu and Cao Gui.

Therefore, one skilled in employing an army is like the Swiftly Striking snake. The Swiftly Striking snake lives on Mount Chang. Strike its head, and its tail arrives; strike its tail, and its head arrives; strike its middle, and both head and tail arrive. Someone may dare to ask: “Can an army be made to act like the Swiftly Striking snake?” I reply: “It can. The people of Wu and the people of Yue hate each other, but if they are crossing a river in the same boat and encounter a storm, they rescue each other like the left and right hands.” Therefore, tethering horses and burying chariot wheels are not enough to rely on. Making everyone equally courageous is the way of government. Making full use of both the strong and the weak is the principle of terrain. Therefore, one skilled in employing an army leads his troops hand in hand as if they were one person, because they have no alternative.

The business of a commander is to remain calm and inscrutable, upright and disciplined. He must be able to keep the eyes and ears of his officers and soldiers ignorant, so that they know nothing. He changes his undertakings and alters his plans, so that others cannot recognize them. He changes his encampments and takes circuitous routes, so that others cannot anticipate him. When a commander gives his troops their appointed task, it is like climbing to a height and then removing the ladder. When a commander leads them deeply into the territory of another lord and releases the trigger, he burns the boats and smashes the cooking pots. He drives them like a flock of sheep, driving them there and driving them back, with none knowing where they are going. Gathering the army’s multitudes and throwing them into danger is called the business of a commander. The variations of the nine kinds of ground, the advantages of contraction and extension, and the principles of human nature must be carefully examined.

In general, the way of an invading army is that deep penetration brings unity, while shallow penetration brings dispersion. When an army has left its own state and crossed the border, it is on isolated ground. Ground open in all four directions is crossroads ground. Deep penetration is heavy ground. Shallow penetration is light ground. Ground with strong positions behind and narrow passages ahead is encircled ground. Ground from which there is nowhere to go is death ground. Therefore, on dispersive ground, I will unify the troops’ purpose. On light ground, I will keep the units connected. On contested ground, I will hurry up the rear. On intersecting ground, I will carefully guard the defenses. On crossroads ground, I will strengthen alliances. On heavy ground, I will maintain a continuous supply of food. On difficult ground, I will press forward along the route. On encircled ground, I will block the openings. On death ground, I will show the troops that they cannot survive. The nature of soldiers is to resist when surrounded, fight when they have no alternative, and obey when in extreme danger.

Therefore, one who does not know the plans of the other lords cannot form alliances in advance. One who does not know the terrain of mountains, forests, dangerous defiles, obstacles, and marshes cannot march an army. One who does not employ local guides cannot obtain the advantages of the ground. One who does not know even one of these four or five matters does not command the army of a hegemonic king. When the army of a hegemonic king attacks a great state, that state’s masses cannot assemble. When his power bears down on the enemy, the enemy’s allies cannot unite. Therefore, he does not contend for alliances with all under Heaven and does not foster the power of all under Heaven. He trusts his own private designs and brings his power to bear upon the enemy. Thus, the enemy’s cities can be taken and his state can be brought down. Bestow rewards that go beyond established rules and issue commands that go beyond ordinary government. Direct the army’s multitudes as though employing one person. Set them to tasks, but do not explain your words; lead them toward advantage, but do not tell them of the harm. Throw them onto ground of destruction, and only then will they survive; sink them into death ground, and only then will they live. Only after the troops have fallen into danger can they determine victory or defeat. Therefore, the business of warfare lies in pretending to comply with the enemy’s intentions, concentrating against him in a single direction, and killing his commander a thousand miles away. This is called accomplishing a task through skill and ability.

Therefore, on the day the government mobilizes the army, close the border passes and break the tallies, allowing none of the enemy’s envoys to pass. Debate the undertaking rigorously in the ancestral temple to decide its course. When the enemy opens and closes an opportunity, you must rush in. Seize first what he cherishes, while concealing the time appointed for battle. Follow established measures while adapting to the enemy, and thereby decide the battle. Thus, at first be like a secluded maiden, and the enemy will open his door. Afterward be like an escaping hare, and the enemy will be unable to resist in time.

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